You turn your computer on and your VR headset is ready. You are ready to enter a new world, one with endless possibilities.
In this world, you experience games in a way that no other platform can offer. This is a virtual revolution in gaming and you are a part of it.
But there is a disturbance in the virtual world. Repulse has raised an army of dark sorcerers, who are creating new virtual realms filled with challenging encounters, terrifying opponents, and powerful bosses. They have conjured dark overlords out of the pits of hell, who now seek to bring on the virtual apocalypse.
It has been foretold that a new group of legendary heroes will rise. They will equip their VR gear, and leave the world of the ordinary man. They will venture forth beyond the abyss, and into the heart of the virtual world. These heroes will face their greatest fears in fully immersive VR. They will overcome the machinations of hell that Repulse has brought to these shadowy realms.
For those who succeed, their names will forever echo on the servers that host the tranquil halls of eternity. Are you such a hero?

Our Process:
We are a fully agile software development team. We build rapid iterations of working software in short 2 week sprints. Our simple manifesto is:
- Every team member has an equal say in how our games will be made.
- Responding to change is more important than following a plan.
- Working software is more important than extensive planning documentation.
- Individuals and team interactions are more important than processes and tools.
- Data from our users is more important than our own opinions and ideas.
Meet Our Creative Team

We released our first game, Experiment Gone Rogue, a VR action game for Oculus Rift and HTC Vive.
Then came Iragon, an anime fantasy adventure for VR and flat screens, followed by a run of romance visual novels: HeartBaked, Ruby Dreams, Veilcrest and Love in an Enchanted Realm.
And here are all members of our team:

Colorado Stark
CEO

July Vachev
Developer, Data Analyst

Kristiyan Shikov
Programmer, UI/UX Designer

Nikolay Marinov
Developer, Gameplay Systems Designer

Ralitsa Zhekova
Developer

Velislav Andonov
Developer

Hristo Arabadjiev
Sound Designer, Composer

Hristo Zafirov
Level Design

Ivan Terziev
Level Design, 3D Modeling

Martina Cvetanova
Concept Art, Character Modeling

Nikolay Krastev
Animator

Rumen Dzhurov
Character Modeling, Animation

Tatyana Mateva
Animator, Actor

Teodor Chehovich
Concept Art, Environment Art

Veronica Stoyanova
Animator, Actor

Victoria Nikolova
Cinematics, Video Production

Google Maps Link to Find Our Office: Click Here.
Follow regular updates for Iragon every week – here.
Job Opportunities
We have no open positions right now, but you can always reach us through Jobs.bg.
