Added a picture on the wall, Re-textured the windows and doors, added refractive glass to all the windows, and some specularity to the floor. All 4 interiors models done. The room still feels a little empty, I will need to add a few details I missed, then I can move on to the exterior. Here is the latest in game screenshot. Along with the original reference photo I was using to build out the room.
I expanded the room size to make it more playable with an animated character, and swapped the doors for french doors. For the balcony I am working off of a completely different ref photo.
I can see that there is a lot of work to be done on the lighting though to get the in game to look more like the original. Also looks like I am missing some meshes, baseboard, door molding, and a light.